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Gaming Hardware Market

Gaming Hardware Market Size, Share & Trends Analysis Report

Gaming Hardware Market Size Share Companies & Trends Analysis Report By Product type (Joystick Console, Virtual Reality Glasses), By End-use (PC (Personal Computer) and Laptop, TV (Television), Smartphone), By Application (Commercial, Residential), Based On Region And Segment Forecasts 2022 - 2029

Published
Report ID : BMRC 2564
Number of pages : 300
Published Date : Mar 2023
Category : Technology And Media
Delivery Timeline : 48 hrs

Introduction:

Gaming has always been a popular form of entertainment, but with the advancement of technology, it has become a multi-billion dollar industry. The gaming hardware market is a crucial component of this industry, providing the tools and equipment necessary to enjoy an immersive gaming experience. In recent years, the gaming hardware market has witnessed unprecedented growth, driven by the increasing popularity of esports and online gaming. This article provides a comprehensive analysis of the gaming hardware market, covering its current state, future prospects, challenges, and opportunities.

Current State of the Gaming Hardware Market:

The gaming hardware market includes a wide range of products, including gaming consoles, desktops, laptops, monitors, keyboards, mice, and controllers.

According to a report by Brandessence, the global gaming hardware market was worth $51.2 billion in 2020, with the console segment accounting for the largest share (47%) of the market. The PC gaming hardware market accounted for 28% of the market, while the peripheral market (including keyboards, mice, and controllers) accounted for the remaining 25%.

 Key Players:

  • Sony Corporation
  • Microsoft Corporation
  • Apple Inc.
  • Google
  • HTC Corporation
  • Nintendo
  • Linden Research, Inc.
  • Activision Blizzard, Inc.
  • Sega Games Co., Ltd.
  • Oculus VR, LLC
  • V-MODA, LLC
  • Razer Inc.
  • NVIDIA Corporation
  • Logitech Inc.
  • ScufGaming, LLC
  • A4Tech Co., Ltd.
  • Turtle Beach Corporation

Segmentations:

By Product type

  • Joystick Console 
  • Virtual Reality Glasses

By End-use

  • PC (Personal Computer) and Laptop
  • TV (Television)
  • Smartphone

By Application

  • Commercial
  • Residential

Trends in the Gaming Hardware Market:

The gaming hardware market has witnessed several trends in recent years, including:

  • Rise of Esports:

Esports has emerged as a mainstream form of entertainment, with millions of viewers and participants worldwide. The growth of esports has led to an increased demand for high-performance gaming hardware, including gaming mice, keyboards, and monitors.

  • Adoption of Virtual Reality

Virtual reality (VR) has been around for several years, but it has only recently gained mainstream acceptance. The adoption of VR technology has led to a surge in demand for VR-ready gaming hardware, including PCs and headsets.

  • Increasing Demand for Gaming Laptops

Gaming laptops have become increasingly popular in recent years, as they offer portability and performance. Manufacturers have responded to this trend by releasing a range of gaming laptops with powerful graphics cards, high refresh rate displays, and other gaming-specific features.

Challenges in the Gaming Hardware Market:

The gaming hardware market faces several challenges, including:

  • Price Sensitivity

Gaming hardware can be expensive, and price sensitivity remains a major challenge for manufacturers. Consumers are often willing to compromise on features and performance in favor of a lower price point.

  • Short Lifecycle

Gaming hardware has a relatively short lifecycle, with new products being released every few months. Manufacturers must keep up with the latest trends and innovations to remain competitive in the market.

  • Competition

The gaming hardware market is highly competitive, with several established players and new entrants vying for market share. Manufacturers must differentiate their products to stand out in a crowded market.

Opportunities in the Gaming Hardware Market:

The gaming hardware market presents several opportunities, including:

  • Growth in Emerging Markets

The gaming hardware market is growing rapidly in emerging markets, particularly in Asia and the Middle East. Manufacturers can tap into this growing demand by releasing localized products and marketing campaigns.

  • Increasing Demand for High-Performance Hardware

As games become more demanding, there is an increasing demand for high-performance gaming hardware. Manufacturers can capitalize on this trend by releasing products with cutting-edge features and performance.

  • Diversification

The gaming hardware market is not limited to gaming-specific products. Manufacturers can explore opportunities in adjacent markets, such as smart home devices and wearables.

Report Analysis Details
Historical data 2016 - 2021
Forecast Period 2022 - 2029
Market Size in 2020: USD 51.2 Billion 
Base year considered 2021
Forecast Period CAGR %:

47%

Market Size Expected in 2029: USD XX Billion
Tables, Charts & Figures: 175
Pages 300
Companies Sony Corporation, Microsoft Corporation, Apple Inc., Google, HTC Corporation, Nintendo, Linden Research, Inc., Activision Blizzard, Inc., Sega Games Co., Ltd., Oculus VR, LLC, V-MODA, LLC, Razer Inc., NVIDIA Corporation, Logitech Inc., ScufGaming, LLC, A4Tech Co., Ltd., Turtle Beach Corporation
Segments Covered By Product Type, By Application, By End-use
Regional Analysis North America, U.S., Mexico, Canada, Europe, UK, France, Germany, Italy, Asia Pacific, China, Japan, India, Southeast Asia, South America, Brazil, Argentina, Columbia, The Middle East and Africa, GCC, Africa, Rest of the Middle East and Africa

Conclusion:

The gaming hardware market is a thriving industry that has witnessed significant growth in recent years. The rise of esports, adoption of virtual reality, and increasing demand for gaming laptops are some of the current trends in the market. While price sensitivity, short lifecycles, and intense competition remain challenges, manufacturers can capitalize on opportunities such as growth in emerging markets, increasing demand for high-performance hardware, and diversification into adjacent markets. With the gaming industry set to continue its growth trajectory, the gaming hardware market is poised for a bright future.

SUMMARY
VishalSawant
Vishal Sawant
Business Development
vishal@brandessenceresearch.com
+91 8830 254 358
Segmentation
Segments

By Product type

  • Joystick Console 
  • Virtual Reality Glasses

By End-use

  • PC (Personal Computer) and Laptop
  • TV (Television)
  • Smartphone

By Application

  • Commercial
  • Residential
Country
Regions and Country

North America

  • U.S.
  • Canada

Europe

  • Germany
  • France
  • U.K.
  • Italy
  • Spain
  • Sweden
  • Netherlands
  • Turkey
  • Switzerland
  • Belgium
  • Rest of Europe

Asia-Pacific

  • South Korea
  • Japan
  • China
  • India
  • Australia
  • Philippines
  • Singapore
  • Malaysia
  • Thailand
  • Indonesia
  • Rest of APAC

Latin America

  • Mexico
  • Colombia
  • Brazil
  • Argentina
  • Peru
  • Rest of South America

Middle East and Africa

  • Saudi Arabia
  • UAE
  • Egypt
  • South Africa
  • Rest of MEA
Company
Key Players
  • Sony Corporation
  • Microsoft Corporation
  • Apple Inc.
  • Google
  • HTC Corporation
  • Nintendo
  • Linden Research, Inc.
  • Activision Blizzard, Inc.
  • Sega Games Co., Ltd.
  • Oculus VR, LLC
  • V-MODA, LLC
  • Razer Inc.
  • NVIDIA Corporation
  • Logitech Inc.
  • ScufGaming, LLC
  • A4Tech Co., Ltd.
  • Turtle Beach Corporation

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