3D Animation Market is valued at USD 15.34 Billion in 2021 and is expected to reach USD 32.87 Billion by 2028 with a CAGR of 11.5% over the forecast period.
3D Animation Market applies the most effective of each primary and secondary analysis to weigh upon the competitive landscape and also the outstanding market players expected to dominate 3D Animation Market place for the forecast 2021– 2028.
Major market players in the media and entertainment sectors are using 3D animation technologies and software such as motion graphics, 3D modeling, visual effects, 3D rendering, and special effects to create films that are powering the development of the 3D animation market.
3D animation is a procedure of creating or developing 3D dimensional moving pictures in a digital surrounding. 3D animation has undergone many enhancements in late years. The trend supporting 3D animation is continuously increasing. 3D animation is increasing at the quickest rate in the entertainment and media sector. This tech offers views from different angles and projections, making it look lively.
By technology, the global 3D animation market is divided into 3D modeling, motion graphics, 3D rendering, visual effects (VFX), and others. By service, the global 3D animation market is divided into consulting, support and maintenance, integration and deployment, and education and training. By deployment, the global 3D animation market is divided into on-premises and on-demand. By verticals, the global 3D animation market is divided into media and entertainment, construction and architecture, healthcare and life sciences, manufacturing, education and academia, and others.
In the service section, the education and training services section is predicted to develop at the max rate in the 3D animation market. There are many software training centers and educational institutions all over the world providing certifications, full-time training courses, and seasonal camps for gamers, artists, and animators. This is because there is an elevated requirement for professional 3D modelers, animators, gaming developers, and graphic designers.
By technology type, the visual effects section is predicted to develop with the max pace in the 3D animation market. Visualization via visual imagery is one of the well-organized methods to communicate both concrete and abstract ideas. The growth of animation has led to enhanced visualization. It comprises the integration of artificial imageries and actual video footages to make scenes that seem realistic. The visual effects (VFX) tech assists in creating creative effects in logos, brand advertisement, and product promotion. Besides gaming and cinema, VFX is used in information visualization, scientific visualization, visual analytics, systems visualization, product visualization, and similar other fields.
The major players included in the global 3D animation market forecast are,
The requirement for 3D animation is credited to the increasing demand for 3D visualization, increasing acceptance of visual effects technology (VFX) in movies, 3D mobile applications, and 3D gaming, along the growing trend of digital marketing. An increase in the requirement of 3D animation software for making 3D animation films is powering the market growth all over the world. For example, major market players in the media and entertainment sectors such as DreamWorks Animation, The Walt Disney Company, Universal Studios Inc., Warner Bros. Animation, Pixar, and others are using 3D animation technologies and software such as motion graphics, 3D modeling, visual effects, 3D rendering, and special effects to create films which are powering the development for 3D animation market.
North America was the leading area and is predicted to sustain its dominant position over the coming period. The US, in particular, is the biggest area in the North American market due to the increasing acceptance of VR and motion graphics across different end-use industries.
|Historical data||2015 - 2020|
|Forecast Period||2021 - 2028|
|Market Size in 2021:||USD 15.34 Billion|
|Base year considered||2020|
|Forecast Period CAGR %:||
|Market Size Expected in 2028:||USD 32.87 Billion|
|Tables, Charts & Figures:||175|
|3D Animation Companies||Image Metrics, Inc., Autodesk, Inc., Pixologic, Inc., Corel Corporation., NewTek, Inc., Maxon Computer, SideFX., Toon Boom Animation Inc., Trimble Inc, Foundry Visionmongers Ltd, Sony Corporation, Adobe Systems Inc., NVIDIA Corporation|
|Segments Covered||By Technology, By Service, By Deployment, By Verticals|
|Regional Analysis||North America, U.S., Mexico, Canada, Europe, UK, France, Germany, Italy, Asia Pacific, China, Japan, India, Southeast Asia, South America, Brazil, Argentina, Columbia, The Middle East and Africa, GCC, Africa, Rest of the Middle East and Africa|
Middle East and Africa
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